llvm-project/mlir/lib/IR/BuiltinDialectBytecode.h
River Riddle 02c2ecb9c6 [mlir:Bytecode] Add initial support for dialect defined attribute/type encodings
Dialects can opt-in to providing custom encodings by implementing the
`BytecodeDialectInterface`. This interface provides hooks, namely
`readAttribute`/`readType` and `writeAttribute`/`writeType`, that will be used
by the bytecode reader and writer. These hooks are provided a reader and writer
implementation that can be used to encode various constructs in the underlying
bytecode format. A unique feature of this interface is that dialects may choose
to only encode a subset of their attributes and types in a custom bytecode
format, which can simplify adding new or experimental components that aren't
fully baked.

Differential Revision: https://reviews.llvm.org/D132498
2022-08-23 16:56:04 -07:00

27 lines
954 B
C++

//===- BuiltinDialectBytecode.h - MLIR Bytecode Implementation --*- C++ -*-===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
//
// This header defines hooks into the builtin dialect bytecode implementation.
//
//===----------------------------------------------------------------------===//
#ifndef LIB_MLIR_IR_BUILTINDIALECTBYTECODE_H
#define LIB_MLIR_IR_BUILTINDIALECTBYTECODE_H
namespace mlir {
class BuiltinDialect;
namespace builtin_dialect_detail {
/// Add the interfaces necessary for encoding the builtin dialect components in
/// bytecode.
void addBytecodeInterface(BuiltinDialect *dialect);
} // namespace builtin_dialect_detail
} // namespace mlir
#endif // LIB_MLIR_IR_BUILTINDIALECTBYTECODE_H