llvm-project/llvm/lib/Analysis/InstructionPrecedenceTracking.cpp
2018-08-30 10:26:06 +00:00

139 lines
5.0 KiB
C++

//===-- InstructionPrecedenceTracking.cpp -----------------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
// Implements a class that is able to define some instructions as "special"
// (e.g. as having implicit control flow, or writing memory, or having another
// interesting property) and then efficiently answers queries of the types:
// 1. Are there any special instructions in the block of interest?
// 2. Return first of the special instructions in the given block;
// 3. Check if the given instruction is preceeded by the first special
// instruction in the same block.
// The class provides caching that allows to answer these queries quickly. The
// user must make sure that the cached data is invalidated properly whenever
// a content of some tracked block is changed.
//===----------------------------------------------------------------------===//
#include "llvm/Analysis/InstructionPrecedenceTracking.h"
#include "llvm/Analysis/ValueTracking.h"
using namespace llvm;
const Instruction *InstructionPrecedenceTracking::getFirstSpecialInstruction(
const BasicBlock *BB) {
#ifndef NDEBUG
// Make sure that we are making this request to tracking which is up-to-date.
validate();
#endif
if (!KnownBlocks.count(BB))
fill(BB);
auto *FirstICF = FirstSpecialInsts.lookup(BB);
assert((!FirstICF || FirstICF->getParent() == BB) && "Inconsistent cache!");
return FirstICF;
}
bool InstructionPrecedenceTracking::hasSpecialInstructions(
const BasicBlock *BB) {
return getFirstSpecialInstruction(BB) != nullptr;
}
bool InstructionPrecedenceTracking::isPreceededBySpecialInstruction(
const Instruction *Insn) {
const Instruction *MaybeFirstICF =
getFirstSpecialInstruction(Insn->getParent());
return MaybeFirstICF && OI.dominates(MaybeFirstICF, Insn);
}
void InstructionPrecedenceTracking::fill(const BasicBlock *BB) {
FirstSpecialInsts.erase(BB);
for (auto &I : *BB)
if (isSpecialInstruction(&I)) {
FirstSpecialInsts[BB] = &I;
break;
}
// Mark this block as having a known result.
KnownBlocks.insert(BB);
}
#ifndef NDEBUG
void InstructionPrecedenceTracking::validate() const {
unsigned NumNoSpecialBlocks = 0;
// Check that for every known block we have something cached for it.
for (auto *BB : KnownBlocks) {
auto It = FirstSpecialInsts.find(BB);
bool BlockHasSpecialInsns = false;
for (const Instruction &Insn : *BB) {
if (isSpecialInstruction(&Insn)) {
assert(It != FirstSpecialInsts.end() &&
"Blocked marked as known but we have no cached value for it!");
assert(It->second == &Insn &&
"Cached first special instruction is wrong!");
BlockHasSpecialInsns = true;
break;
}
}
if (!BlockHasSpecialInsns) {
assert(It == FirstSpecialInsts.end() &&
"Block is marked as having special instructions but in fact it "
"has none!");
++NumNoSpecialBlocks;
}
}
assert(KnownBlocks.size() == NumNoSpecialBlocks + FirstSpecialInsts.size() &&
"We don't have info for some blocks?");
}
#endif
void InstructionPrecedenceTracking::invalidateBlock(const BasicBlock *BB) {
OI.invalidateBlock(BB);
FirstSpecialInsts.erase(BB);
KnownBlocks.erase(BB);
}
void InstructionPrecedenceTracking::clear() {
for (auto It : FirstSpecialInsts)
OI.invalidateBlock(It.first);
FirstSpecialInsts.clear();
KnownBlocks.clear();
#ifndef NDEBUG
// The map should be valid after clearing (at least empty).
validate();
#endif
}
bool ImplicitControlFlowTracking::isSpecialInstruction(
const Instruction *Insn) const {
// If a block's instruction doesn't always pass the control to its successor
// instruction, mark the block as having implicit control flow. We use them
// to avoid wrong assumptions of sort "if A is executed and B post-dominates
// A, then B is also executed". This is not true is there is an implicit
// control flow instruction (e.g. a guard) between them.
//
// TODO: Currently, isGuaranteedToTransferExecutionToSuccessor returns false
// for volatile stores and loads because they can trap. The discussion on
// whether or not it is correct is still ongoing. We might want to get rid
// of this logic in the future. Anyways, trapping instructions shouldn't
// introduce implicit control flow, so we explicitly allow them here. This
// must be removed once isGuaranteedToTransferExecutionToSuccessor is fixed.
if (isGuaranteedToTransferExecutionToSuccessor(Insn))
return false;
if (isa<LoadInst>(Insn)) {
assert(cast<LoadInst>(Insn)->isVolatile() &&
"Non-volatile load should transfer execution to successor!");
return false;
}
if (isa<StoreInst>(Insn)) {
assert(cast<StoreInst>(Insn)->isVolatile() &&
"Non-volatile store should transfer execution to successor!");
return false;
}
return true;
}