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for customizing "step-in" behavior (e.g. step-in doesn't step into code with no debug info), but also the behavior of step-in/step-out and step-over when they step out of the frame they started in. I also added as a proof of concept of this reworking a mode for stepping where stepping out of a frame into a frame with no debug information will continue stepping out till it arrives at a frame that does have debug information. This is useful when you are debugging callback based code where the callbacks are separated from the code that initiated them by some library glue you don't care about, among other things. llvm-svn: 203747
537 lines
18 KiB
C++
537 lines
18 KiB
C++
//===-- ThreadPlanStepOut.cpp -----------------------------------*- C++ -*-===//
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//
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// The LLVM Compiler Infrastructure
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//
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// This file is distributed under the University of Illinois Open Source
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// License. See LICENSE.TXT for details.
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//
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//===----------------------------------------------------------------------===//
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#include "lldb/Target/ThreadPlanStepOut.h"
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// C Includes
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// C++ Includes
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// Other libraries and framework includes
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// Project includes
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#include "lldb/Breakpoint/Breakpoint.h"
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#include "lldb/lldb-private-log.h"
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#include "lldb/Core/Log.h"
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#include "lldb/Core/Value.h"
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#include "lldb/Core/ValueObjectConstResult.h"
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#include "lldb/Symbol/Block.h"
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#include "lldb/Symbol/Function.h"
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#include "lldb/Symbol/Type.h"
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#include "lldb/Target/Process.h"
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#include "lldb/Target/RegisterContext.h"
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#include "lldb/Target/StopInfo.h"
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#include "lldb/Target/Target.h"
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#include "lldb/Target/ThreadPlanStepOverRange.h"
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#include "lldb/Target/ThreadPlanStepThrough.h"
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using namespace lldb;
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using namespace lldb_private;
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uint32_t ThreadPlanStepOut::s_default_flag_values = 0;
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//----------------------------------------------------------------------
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// ThreadPlanStepOut: Step out of the current frame
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//----------------------------------------------------------------------
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ThreadPlanStepOut::ThreadPlanStepOut
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(
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Thread &thread,
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SymbolContext *context,
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bool first_insn,
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bool stop_others,
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Vote stop_vote,
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Vote run_vote,
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uint32_t frame_idx,
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LazyBool step_out_avoids_code_without_debug_info
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) :
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ThreadPlan (ThreadPlan::eKindStepOut, "Step out", thread, stop_vote, run_vote),
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ThreadPlanShouldStopHere (this),
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m_step_from_insn (LLDB_INVALID_ADDRESS),
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m_return_bp_id (LLDB_INVALID_BREAK_ID),
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m_return_addr (LLDB_INVALID_ADDRESS),
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m_stop_others (stop_others),
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m_immediate_step_from_function(NULL)
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{
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SetFlagsToDefault();
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SetupAvoidNoDebug(step_out_avoids_code_without_debug_info);
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m_step_from_insn = m_thread.GetRegisterContext()->GetPC(0);
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StackFrameSP return_frame_sp (m_thread.GetStackFrameAtIndex(frame_idx + 1));
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StackFrameSP immediate_return_from_sp (m_thread.GetStackFrameAtIndex (frame_idx));
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if (!return_frame_sp || !immediate_return_from_sp)
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return; // we can't do anything here. ValidatePlan() will return false.
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m_step_out_to_id = return_frame_sp->GetStackID();
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m_immediate_step_from_id = immediate_return_from_sp->GetStackID();
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StackID frame_zero_id = m_thread.GetStackFrameAtIndex(0)->GetStackID();
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// If the frame directly below the one we are returning to is inlined, we have to be
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// a little more careful. It is non-trivial to determine the real "return code address" for
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// an inlined frame, so we have to work our way to that frame and then step out.
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if (immediate_return_from_sp && immediate_return_from_sp->IsInlined())
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{
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if (frame_idx > 0)
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{
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// First queue a plan that gets us to this inlined frame, and when we get there we'll queue a second
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// plan that walks us out of this frame.
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m_step_out_to_inline_plan_sp.reset (new ThreadPlanStepOut(m_thread,
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NULL,
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false,
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stop_others,
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eVoteNoOpinion,
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eVoteNoOpinion,
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frame_idx - 1,
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eLazyBoolNo));
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static_cast<ThreadPlanStepOut *>(m_step_out_to_inline_plan_sp.get())->SetShouldStopHereCallbacks(nullptr, nullptr);
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}
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else
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{
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// If we're already at the inlined frame we're stepping through, then just do that now.
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QueueInlinedStepPlan(false);
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}
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}
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else if (return_frame_sp)
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{
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// Find the return address and set a breakpoint there:
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// FIXME - can we do this more securely if we know first_insn?
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m_return_addr = return_frame_sp->GetFrameCodeAddress().GetLoadAddress(&m_thread.GetProcess()->GetTarget());
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if (m_return_addr == LLDB_INVALID_ADDRESS)
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return;
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Breakpoint *return_bp = m_thread.CalculateTarget()->CreateBreakpoint (m_return_addr, true, false).get();
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if (return_bp != NULL)
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{
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return_bp->SetThreadID(m_thread.GetID());
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m_return_bp_id = return_bp->GetID();
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return_bp->SetBreakpointKind ("step-out");
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}
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if (immediate_return_from_sp)
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{
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const SymbolContext &sc = immediate_return_from_sp->GetSymbolContext(eSymbolContextFunction);
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if (sc.function)
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{
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m_immediate_step_from_function = sc.function;
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}
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}
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}
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}
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void
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ThreadPlanStepOut::SetupAvoidNoDebug(LazyBool step_out_avoids_code_without_debug_info)
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{
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bool avoid_nodebug = true;
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switch (step_out_avoids_code_without_debug_info)
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{
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case eLazyBoolYes:
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avoid_nodebug = true;
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break;
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case eLazyBoolNo:
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avoid_nodebug = false;
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break;
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case eLazyBoolCalculate:
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avoid_nodebug = m_thread.GetStepOutAvoidsNoDebug();
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break;
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}
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if (avoid_nodebug)
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GetFlags().Set (ThreadPlanShouldStopHere::eStepOutAvoidNoDebug);
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else
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GetFlags().Clear (ThreadPlanShouldStopHere::eStepOutAvoidNoDebug);
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}
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void
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ThreadPlanStepOut::DidPush()
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{
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if (m_step_out_to_inline_plan_sp)
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m_thread.QueueThreadPlan(m_step_out_to_inline_plan_sp, false);
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else if (m_step_through_inline_plan_sp)
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m_thread.QueueThreadPlan(m_step_through_inline_plan_sp, false);
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}
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ThreadPlanStepOut::~ThreadPlanStepOut ()
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{
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if (m_return_bp_id != LLDB_INVALID_BREAK_ID)
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m_thread.CalculateTarget()->RemoveBreakpointByID(m_return_bp_id);
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}
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void
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ThreadPlanStepOut::GetDescription (Stream *s, lldb::DescriptionLevel level)
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{
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if (level == lldb::eDescriptionLevelBrief)
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s->Printf ("step out");
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else
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{
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if (m_step_out_to_inline_plan_sp)
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s->Printf ("Stepping out to inlined frame so we can walk through it.");
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else if (m_step_through_inline_plan_sp)
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s->Printf ("Stepping out by stepping through inlined function.");
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else
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s->Printf ("Stepping out from address 0x%" PRIx64 " to return address 0x%" PRIx64 " using breakpoint site %d",
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(uint64_t)m_step_from_insn,
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(uint64_t)m_return_addr,
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m_return_bp_id);
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}
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}
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bool
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ThreadPlanStepOut::ValidatePlan (Stream *error)
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{
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if (m_step_out_to_inline_plan_sp)
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return m_step_out_to_inline_plan_sp->ValidatePlan (error);
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else if (m_step_through_inline_plan_sp)
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return m_step_through_inline_plan_sp->ValidatePlan (error);
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else if (m_return_bp_id == LLDB_INVALID_BREAK_ID)
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{
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if (error)
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error->PutCString("Could not create return address breakpoint.");
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return false;
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}
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else
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return true;
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}
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bool
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ThreadPlanStepOut::DoPlanExplainsStop (Event *event_ptr)
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{
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// If the step out plan is done, then we just need to step through the inlined frame.
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if (m_step_out_to_inline_plan_sp)
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{
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if (m_step_out_to_inline_plan_sp->MischiefManaged())
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return true;
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else
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return false;
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}
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else if (m_step_through_inline_plan_sp)
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{
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if (m_step_through_inline_plan_sp->MischiefManaged())
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{
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CalculateReturnValue();
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SetPlanComplete();
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return true;
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}
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else
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return false;
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}
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else if (m_step_out_further_plan_sp)
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{
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if (m_step_out_further_plan_sp->MischiefManaged())
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return true;
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else
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return false;
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}
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// We don't explain signals or breakpoints (breakpoints that handle stepping in or
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// out will be handled by a child plan.
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StopInfoSP stop_info_sp = GetPrivateStopInfo ();
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if (stop_info_sp)
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{
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StopReason reason = stop_info_sp->GetStopReason();
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switch (reason)
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{
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case eStopReasonBreakpoint:
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{
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// If this is OUR breakpoint, we're fine, otherwise we don't know why this happened...
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BreakpointSiteSP site_sp (m_thread.GetProcess()->GetBreakpointSiteList().FindByID (stop_info_sp->GetValue()));
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if (site_sp && site_sp->IsBreakpointAtThisSite (m_return_bp_id))
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{
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bool done;
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StackID frame_zero_id = m_thread.GetStackFrameAtIndex(0)->GetStackID();
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if (m_step_out_to_id == frame_zero_id)
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done = true;
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else if (m_step_out_to_id < frame_zero_id)
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{
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// Either we stepped past the breakpoint, or the stack ID calculation
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// was incorrect and we should probably stop.
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done = true;
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}
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else
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{
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if (m_immediate_step_from_id < frame_zero_id)
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done = true;
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else
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done = false;
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}
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if (done)
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{
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if (InvokeShouldStopHereCallback (eFrameCompareOlder))
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{
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CalculateReturnValue();
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SetPlanComplete();
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}
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}
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// If there was only one owner, then we're done. But if we also hit some
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// user breakpoint on our way out, we should mark ourselves as done, but
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// also not claim to explain the stop, since it is more important to report
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// the user breakpoint than the step out completion.
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if (site_sp->GetNumberOfOwners() == 1)
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return true;
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}
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return false;
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}
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case eStopReasonWatchpoint:
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case eStopReasonSignal:
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case eStopReasonException:
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case eStopReasonExec:
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case eStopReasonThreadExiting:
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return false;
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default:
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return true;
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}
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}
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return true;
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}
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bool
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ThreadPlanStepOut::ShouldStop (Event *event_ptr)
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{
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if (IsPlanComplete())
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return true;
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bool done = false;
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if (m_step_out_to_inline_plan_sp)
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{
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if (m_step_out_to_inline_plan_sp->MischiefManaged())
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{
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// Now step through the inlined stack we are in:
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if (QueueInlinedStepPlan(true))
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{
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// If we can't queue a plan to do this, then just call ourselves done.
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m_step_out_to_inline_plan_sp.reset();
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SetPlanComplete (false);
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return true;
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}
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else
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done = true;
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}
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else
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return m_step_out_to_inline_plan_sp->ShouldStop(event_ptr);
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}
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else if (m_step_through_inline_plan_sp)
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{
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if (m_step_through_inline_plan_sp->MischiefManaged())
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done = true;
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else
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return m_step_through_inline_plan_sp->ShouldStop(event_ptr);
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}
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else if (m_step_out_further_plan_sp)
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{
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if (m_step_out_further_plan_sp->MischiefManaged())
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m_step_out_further_plan_sp.reset();
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else
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return m_step_out_further_plan_sp->ShouldStop(event_ptr);
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}
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if (!done)
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{
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StackID frame_zero_id = m_thread.GetStackFrameAtIndex(0)->GetStackID();
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if (frame_zero_id < m_step_out_to_id)
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done = false;
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else
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done = true;
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}
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// The normal step out computations think we are done, so all we need to do is consult the ShouldStopHere,
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// and we are done.
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if (done)
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{
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if (InvokeShouldStopHereCallback(eFrameCompareOlder))
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{
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CalculateReturnValue();
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SetPlanComplete();
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}
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else
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{
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m_step_out_further_plan_sp = QueueStepOutFromHerePlan(m_flags, eFrameCompareOlder);
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done = false;
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}
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}
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return done;
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}
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bool
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ThreadPlanStepOut::StopOthers ()
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{
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return m_stop_others;
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}
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StateType
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ThreadPlanStepOut::GetPlanRunState ()
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{
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return eStateRunning;
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}
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bool
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ThreadPlanStepOut::DoWillResume (StateType resume_state, bool current_plan)
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{
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if (m_step_out_to_inline_plan_sp || m_step_through_inline_plan_sp)
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return true;
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if (m_return_bp_id == LLDB_INVALID_BREAK_ID)
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return false;
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if (current_plan)
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{
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Breakpoint *return_bp = m_thread.CalculateTarget()->GetBreakpointByID(m_return_bp_id).get();
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if (return_bp != NULL)
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return_bp->SetEnabled (true);
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}
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return true;
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}
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bool
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ThreadPlanStepOut::WillStop ()
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{
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if (m_return_bp_id != LLDB_INVALID_BREAK_ID)
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{
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Breakpoint *return_bp = m_thread.CalculateTarget()->GetBreakpointByID(m_return_bp_id).get();
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if (return_bp != NULL)
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return_bp->SetEnabled (false);
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}
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return true;
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}
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bool
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ThreadPlanStepOut::MischiefManaged ()
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{
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if (IsPlanComplete())
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{
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// Did I reach my breakpoint? If so I'm done.
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//
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// I also check the stack depth, since if we've blown past the breakpoint for some
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// reason and we're now stopping for some other reason altogether, then we're done
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// with this step out operation.
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Log *log(lldb_private::GetLogIfAllCategoriesSet (LIBLLDB_LOG_STEP));
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if (log)
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log->Printf("Completed step out plan.");
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if (m_return_bp_id != LLDB_INVALID_BREAK_ID)
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{
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m_thread.CalculateTarget()->RemoveBreakpointByID (m_return_bp_id);
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m_return_bp_id = LLDB_INVALID_BREAK_ID;
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}
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ThreadPlan::MischiefManaged ();
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return true;
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}
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else
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{
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return false;
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}
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}
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bool
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ThreadPlanStepOut::QueueInlinedStepPlan (bool queue_now)
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{
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// Now figure out the range of this inlined block, and set up a "step through range"
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// plan for that. If we've been provided with a context, then use the block in that
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// context.
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StackFrameSP immediate_return_from_sp (m_thread.GetStackFrameAtIndex (0));
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if (!immediate_return_from_sp)
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return false;
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Log *log(lldb_private::GetLogIfAllCategoriesSet (LIBLLDB_LOG_STEP));
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if (log)
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{
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StreamString s;
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immediate_return_from_sp->Dump(&s, true, false);
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log->Printf("Queuing inlined frame to step past: %s.", s.GetData());
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}
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Block *from_block = immediate_return_from_sp->GetFrameBlock();
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if (from_block)
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{
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Block *inlined_block = from_block->GetContainingInlinedBlock();
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if (inlined_block)
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{
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size_t num_ranges = inlined_block->GetNumRanges();
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AddressRange inline_range;
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if (inlined_block->GetRangeAtIndex(0, inline_range))
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{
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SymbolContext inlined_sc;
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inlined_block->CalculateSymbolContext(&inlined_sc);
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inlined_sc.target_sp = GetTarget().shared_from_this();
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RunMode run_mode = m_stop_others ? lldb::eOnlyThisThread : lldb::eAllThreads;
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const LazyBool avoid_no_debug = eLazyBoolNo;
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ThreadPlanStepOverRange *step_through_inline_plan_ptr = new ThreadPlanStepOverRange(m_thread,
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inline_range,
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inlined_sc,
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run_mode,
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avoid_no_debug);
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step_through_inline_plan_ptr->SetOkayToDiscard(true);
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StreamString errors;
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if (!step_through_inline_plan_ptr->ValidatePlan(&errors))
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{
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//FIXME: Log this failure.
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delete step_through_inline_plan_ptr;
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return false;
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}
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for (size_t i = 1; i < num_ranges; i++)
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{
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if (inlined_block->GetRangeAtIndex (i, inline_range))
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step_through_inline_plan_ptr->AddRange (inline_range);
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}
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m_step_through_inline_plan_sp.reset (step_through_inline_plan_ptr);
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if (queue_now)
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m_thread.QueueThreadPlan (m_step_through_inline_plan_sp, false);
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return true;
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}
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}
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}
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return false;
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}
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void
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ThreadPlanStepOut::CalculateReturnValue ()
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{
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if (m_return_valobj_sp)
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return;
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if (m_immediate_step_from_function != NULL)
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{
|
|
ClangASTType return_clang_type = m_immediate_step_from_function->GetClangType().GetFunctionReturnType();
|
|
if (return_clang_type)
|
|
{
|
|
lldb::ABISP abi_sp = m_thread.GetProcess()->GetABI();
|
|
if (abi_sp)
|
|
m_return_valobj_sp = abi_sp->GetReturnValueObject(m_thread, return_clang_type);
|
|
}
|
|
}
|
|
}
|
|
|
|
bool
|
|
ThreadPlanStepOut::IsPlanStale()
|
|
{
|
|
// If we are still lower on the stack than the frame we are returning to, then
|
|
// there's something for us to do. Otherwise, we're stale.
|
|
|
|
StackID frame_zero_id = m_thread.GetStackFrameAtIndex(0)->GetStackID();
|
|
if (frame_zero_id < m_step_out_to_id)
|
|
return false;
|
|
else
|
|
return true;
|
|
}
|