Serge Pavlov f7819ce166 [FPEnv] Allow CompoundStmt to keep FP options
This is a recommit of b822efc7404bf09ccfdc1ab7657475026966c3b2,
reverted in dc34d8df4c48b3a8f474360970cae8a58e6c84f0. The commit caused
fails because the test ast-print-fp-pragmas.c did not specify particular
target, and it failed on targets which do not support constrained
intrinsics. The original commit message is below.

AST does not have special nodes for pragmas. Instead a pragma modifies
some state variables of Sema, which in turn results in modified
attributes of AST nodes. This technique applies to floating point
operations as well. Every AST node that can depend on FP options keeps
current set of them.

This technique works well for options like exception behavior or fast
math options. They represent instructions to the compiler how to modify
code generation for the affected nodes. However treatment of FP control
modes has problems with this technique. Modifying FP control mode
(like rounding direction) usually requires operations on hardware, like
writing to control registers. It must be done prior to the first
operation that depends on the control mode. In particular, such
operations are required for implementation of `pragma STDC FENV_ROUND`,
compiler should set up necessary rounding direction at the beginning of
compound statement where the pragma occurs. As there is no representation
for pragmas in AST, the code generation becomes a complicated task in
this case.

To solve this issue FP options are kept inside CompoundStmt. Unlike to FP
options in expressions, these does not affect any operation on FP values,
but only inform the codegen about the FP options that act in the body of
the statement. As all pragmas that modify FP environment may occurs only
at the start of compound statement or at global level, such solution
works for all relevant pragmas. The options are kept as a difference
from the options in the enclosing compound statement or default options,
it helps codegen to set only changed control modes.

Differential Revision: https://reviews.llvm.org/D123952
2022-07-03 17:06:26 +07:00
2022-07-01 10:03:02 -07:00

The LLVM Compiler Infrastructure

This directory and its sub-directories contain the source code for LLVM, a toolkit for the construction of highly optimized compilers, optimizers, and run-time environments.

The README briefly describes how to get started with building LLVM. For more information on how to contribute to the LLVM project, please take a look at the Contributing to LLVM guide.

Getting Started with the LLVM System

Taken from here.

Overview

Welcome to the LLVM project!

The LLVM project has multiple components. The core of the project is itself called "LLVM". This contains all of the tools, libraries, and header files needed to process intermediate representations and convert them into object files. Tools include an assembler, disassembler, bitcode analyzer, and bitcode optimizer. It also contains basic regression tests.

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Getting the Source Code and Building LLVM

The LLVM Getting Started documentation may be out of date. The Clang Getting Started page might have more accurate information.

This is an example work-flow and configuration to get and build the LLVM source:

  1. Checkout LLVM (including related sub-projects like Clang):

    • git clone https://github.com/llvm/llvm-project.git

    • Or, on windows, git clone --config core.autocrlf=false https://github.com/llvm/llvm-project.git

  2. Configure and build LLVM and Clang:

    • cd llvm-project

    • cmake -S llvm -B build -G <generator> [options]

      Some common build system generators are:

      • Ninja --- for generating Ninja build files. Most llvm developers use Ninja.
      • Unix Makefiles --- for generating make-compatible parallel makefiles.
      • Visual Studio --- for generating Visual Studio projects and solutions.
      • Xcode --- for generating Xcode projects.

      Some common options:

      • -DLLVM_ENABLE_PROJECTS='...' and -DLLVM_ENABLE_RUNTIMES='...' --- semicolon-separated list of the LLVM sub-projects and runtimes you'd like to additionally build. LLVM_ENABLE_PROJECTS can include any of: clang, clang-tools-extra, cross-project-tests, flang, libc, libclc, lld, lldb, mlir, openmp, polly, or pstl. LLVM_ENABLE_RUNTIMES can include any of libcxx, libcxxabi, libunwind, compiler-rt, libc or openmp. Some runtime projects can be specified either in LLVM_ENABLE_PROJECTS or in LLVM_ENABLE_RUNTIMES.

        For example, to build LLVM, Clang, libcxx, and libcxxabi, use -DLLVM_ENABLE_PROJECTS="clang" -DLLVM_ENABLE_RUNTIMES="libcxx;libcxxabi".

      • -DCMAKE_INSTALL_PREFIX=directory --- Specify for directory the full path name of where you want the LLVM tools and libraries to be installed (default /usr/local). Be careful if you install runtime libraries: if your system uses those provided by LLVM (like libc++ or libc++abi), you must not overwrite your system's copy of those libraries, since that could render your system unusable. In general, using something like /usr is not advised, but /usr/local is fine.

      • -DCMAKE_BUILD_TYPE=type --- Valid options for type are Debug, Release, RelWithDebInfo, and MinSizeRel. Default is Debug.

      • -DLLVM_ENABLE_ASSERTIONS=On --- Compile with assertion checks enabled (default is Yes for Debug builds, No for all other build types).

    • cmake --build build [-- [options] <target>] or your build system specified above directly.

      • The default target (i.e. ninja or make) will build all of LLVM.

      • The check-all target (i.e. ninja check-all) will run the regression tests to ensure everything is in working order.

      • CMake will generate targets for each tool and library, and most LLVM sub-projects generate their own check-<project> target.

      • Running a serial build will be slow. To improve speed, try running a parallel build. That's done by default in Ninja; for make, use the option -j NNN, where NNN is the number of parallel jobs to run. In most cases, you get the best performance if you specify the number of CPU threads you have. On some Unix systems, you can specify this with -j$(nproc).

    • For more information see CMake.

Consult the Getting Started with LLVM page for detailed information on configuring and compiling LLVM. You can visit Directory Layout to learn about the layout of the source code tree.

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