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This patch is the result of a discussion on lldb-dev, see http://lists.llvm.org/pipermail/lldb-dev/2018-January/013111.html for background. For each test (should be eventually: each test configuration) a separate build directory is created and we execute make VPATH=$srcdir/path/to/test -C $builddir/path/to/test -f $srcdir/path/to/test/Makefile -I $srcdir/path/to/test In order to make this work all LLDB tests need to be updated to find the executable in the test build directory, since CWD still points at the test's source directory, which is a requirement for unittest2. Although we have done extensive testing, I'm expecting that this first attempt will break a few bots. Please DO NOT HESITATE TO REVERT this patch in order to get the bots green again. We will likely have to iterate on this some more. Differential Revision: https://reviews.llvm.org/D42281 llvm-svn: 323803
67 lines
2.5 KiB
Python
67 lines
2.5 KiB
Python
"""
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Make sure we can find the binary inside an app bundle.
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"""
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from __future__ import print_function
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import os
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import time
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import re
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import lldb
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from lldbsuite.test.decorators import *
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import lldbsuite.test.lldbutil as lldbutil
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import lldbsuite.test.lldbplatformutil as lldbplatformutil
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from lldbsuite.test.lldbtest import *
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@decorators.skipUnlessDarwin
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class FindAppInMacOSAppBundle(TestBase):
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mydir = TestBase.compute_mydir(__file__)
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NO_DEBUG_INFO_TESTCASE = True
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def test_find_app_in_bundle(self):
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"""There can be many tests in a test case - describe this test here."""
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self.build()
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self.main_source_file = lldb.SBFileSpec("main.c")
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self.find_app_in_bundle_test()
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def setUp(self):
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# Call super's setUp().
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TestBase.setUp(self)
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def find_app_in_bundle_test(self):
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"""This reads in the .app, makes sure we get the right binary and can run it."""
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# This function starts a process, "a.out" by default, sets a source
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# breakpoint, runs to it, and returns the thread, process & target.
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# It optionally takes an SBLaunchOption argument if you want to pass
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# arguments or environment variables.
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exe = self.getBuildArtifact("TestApp.app")
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error = lldb.SBError()
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target = self.dbg.CreateTarget(exe, None, None, False, error)
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self.assertTrue(error.Success(), "Could not create target: %s"%(error.GetCString()))
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self.assertTrue(target.IsValid(), "Target: TestApp.app is not valid.")
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exe_module_spec = target.GetExecutable()
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self.assertTrue(exe_module_spec.GetFilename(), "TestApp")
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bkpt = target.BreakpointCreateBySourceRegex("Set a breakpoint here", self.main_source_file)
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self.assertTrue(bkpt.GetNumLocations() == 1, "Couldn't set a breakpoint in the main app")
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if lldbplatformutil.getPlatform() == "macosx":
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launch_info = lldb.SBLaunchInfo(None)
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launch_info.SetWorkingDirectory(self.get_process_working_directory())
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error = lldb.SBError()
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process = target.Launch(launch_info, error)
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self.assertTrue(process.IsValid(), "Could not create a valid process for TestApp: %s"%(error.GetCString()))
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# Frame #0 should be at our breakpoint.
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threads = lldbutil.get_threads_stopped_at_breakpoint(process, bkpt)
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self.assertTrue(len(threads) == 1, "Expected 1 thread to stop at breakpoint, %d did."%(len(threads)))
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