# Copyright 2018 The JAX Authors. # # Licensed under the Apache License, Version 2.0 (the "License"); # you may not use this file except in compliance with the License. # You may obtain a copy of the License at # # https://www.apache.org/licenses/LICENSE-2.0 # # Unless required by applicable law or agreed to in writing, software # distributed under the License is distributed on an "AS IS" BASIS, # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. # See the License for the specific language governing permissions and # limitations under the License. """Definitions of Mesh and ResourceEnv.""" from __future__ import annotations import collections from collections.abc import Hashable, Sequence import contextlib import enum import functools import math import threading from typing import Any, NamedTuple import numpy as np from jax._src import config as jax_config from jax._src import xla_bridge as xb from jax._src import util from jax._src.lib import xla_client as xc MeshAxisName = Any ResourceAxisName = Hashable def show_axes(axes): return ", ".join(sorted(f"`{a}`" for a in axes)) class ResourceEnv(NamedTuple): physical_mesh: Mesh def with_mesh(self, mesh: Mesh): overlap = set(mesh.axis_names) & (self.resource_axes - set(self.physical_mesh.axis_names)) if overlap: raise ValueError(f"Cannot update the mesh of the current resource " f"environment. The new mesh shadows already defined axes " f"{show_axes(overlap)}") return self._replace(physical_mesh=mesh) @property def physical_resource_axes(self) -> set[ResourceAxisName]: return set(self.physical_mesh.axis_names) @property def resource_axes(self) -> set[ResourceAxisName]: return self.physical_resource_axes @property def shape(self): return self.physical_mesh.shape @property def local_shape(self): return self.physical_mesh.local_mesh.shape def __repr__(self): mesh_repr = ", ".join( f"'{k}': {v}" for k, v in self.physical_mesh.shape.items()) return f"ResourceEnv(mesh=Mesh({mesh_repr}))" @util.cache(max_size=128, trace_context_in_key=False) def _get_local_mesh(global_mesh: Mesh, process_index: int) -> Mesh: if global_mesh.empty: return global_mesh is_local_device = np.vectorize( lambda d: d.process_index == process_index, otypes=[bool])(global_mesh.devices) subcube_indices = [] # We take the smallest slice of each dimension that doesn't skip any local device. for axis in range(global_mesh.devices.ndim): other_axes = util.tuple_delete(tuple(range(global_mesh.devices.ndim)), axis) # NOTE: This re-reduces over many axes multiple times, so we could definitely # optimize it, but I hope it won't be a bottleneck anytime soon. local_slices = is_local_device.any(other_axes, keepdims=False) nonzero_indices = np.flatnonzero(local_slices) start, end = int(np.min(nonzero_indices)), int(np.max(nonzero_indices)) subcube_indices.append(slice(start, end + 1)) subcube_indices_tuple = tuple(subcube_indices) # We only end up with all conditions being true if the local devices formed a # subcube of the full array. This is because we were biased towards taking a # "hull" spanned by the devices, and in case the local devices don't form a # subcube that hull will contain non-local devices. if not is_local_device[subcube_indices_tuple].all(): raise ValueError( "When passing host local inputs to pjit, devices connected to a single" " host must form a contiguous subcube of the global device mesh" ) return Mesh(global_mesh.devices[subcube_indices_tuple], global_mesh.axis_names) class AxisTypes(enum.Enum): Hidden = enum.auto() Visible = enum.auto() Collective = enum.auto() def __repr__(self): return self.name def axis_names_to_types(axis_types) -> dict[str, AxisTypes]: return {n: t for t, names in axis_types.items() for n in ((names,) if not isinstance(names, tuple) else names)} def axis_types_to_names(name_to_type: dict[str, AxisTypes]): d = collections.defaultdict(list) for n, t in name_to_type.items(): d[t].append(n) return {t: ns[0] if len(ns) == 1 else tuple(ns) for t, ns in d.items()} _mesh_object_dict = {} # type: ignore MeshAxisType = dict[AxisTypes, str | tuple[str, ...]] class Mesh(contextlib.ContextDecorator): """Declare the hardware resources available in the scope of this manager. In particular, all ``axis_names`` become valid resource names inside the managed block and can be used e.g. in the ``in_axis_resources`` argument of :py:func:`jax.experimental.pjit.pjit`. Also see JAX's multi-process programming model (https://jax.readthedocs.io/en/latest/multi_process.html) and the Distributed arrays and automatic parallelization tutorial (https://jax.readthedocs.io/en/latest/notebooks/Distributed_arrays_and_automatic_parallelization.html) If you are compiling in multiple threads, make sure that the ``with Mesh`` context manager is inside the function that the threads will execute. Args: devices: A NumPy ndarray object containing JAX device objects (as obtained e.g. from :py:func:`jax.devices`). axis_names: A sequence of resource axis names to be assigned to the dimensions of the ``devices`` argument. Its length should match the rank of ``devices``. Examples: >>> from jax.experimental.pjit import pjit >>> from jax.sharding import Mesh >>> from jax.sharding import PartitionSpec as P >>> import numpy as np ... >>> inp = np.arange(16).reshape((8, 2)) >>> devices = np.array(jax.devices()).reshape(4, 2) ... >>> # Declare a 2D mesh with axes `x` and `y`. >>> global_mesh = Mesh(devices, ('x', 'y')) >>> # Use the mesh object directly as a context manager. >>> with global_mesh: ... out = pjit(lambda x: x, in_shardings=None, out_shardings=None)(inp) >>> # Initialize the Mesh and use the mesh as the context manager. >>> with Mesh(devices, ('x', 'y')) as global_mesh: ... out = pjit(lambda x: x, in_shardings=None, out_shardings=None)(inp) >>> # Also you can use it as `with ... as ...`. >>> global_mesh = Mesh(devices, ('x', 'y')) >>> with global_mesh as m: ... out = pjit(lambda x: x, in_shardings=None, out_shardings=None)(inp) >>> # You can also use it as `with Mesh(...)`. >>> with Mesh(devices, ('x', 'y')): ... out = pjit(lambda x: x, in_shardings=None, out_shardings=None)(inp) """ devices: np.ndarray axis_names: tuple[MeshAxisName, ...] axis_types: MeshAxisType def __new__(cls, devices: np.ndarray | Sequence[xc.Device], axis_names: str | Sequence[MeshAxisName], *, axis_types: MeshAxisType | None = None): if not isinstance(devices, np.ndarray): devices = np.array(devices) if isinstance(axis_names, str): axis_names = (axis_names,) axis_names = tuple(axis_names) if any(i is None for i in axis_names): raise ValueError(f"Mesh axis names cannot be None. Got: {axis_names}") if devices.ndim != len(axis_names): raise ValueError( "Mesh requires the ndim of its first argument (`devices`) to equal " "the length of its second argument (`axis_names`), but got " f"devices.ndim == {devices.ndim} and " f"len(axis_names) == {len(axis_names)}.") axis_types = ({AxisTypes.Hidden: axis_names} if axis_types is None else axis_types) axis_types_tuple = tuple(axis_types.items()) if len(axis_names_to_types(axis_types).keys()) != len(axis_names): raise ValueError( "Number of axis names in axis_types should match the number of" f" axis_names. Got axis_names={axis_names} and" f" axis_types={axis_types}") key = (axis_names, devices.shape, tuple(devices.flat), axis_types_tuple) val = _mesh_object_dict.get(key, None) if val is not None: return val self = super().__new__(cls) self.devices = devices.copy() self.devices.flags.writeable = False self.axis_names = axis_names self.axis_types = axis_types self._axis_types_tuple = axis_types_tuple _mesh_object_dict[key] = self return self def __reduce__(self): return (type(self), (self.devices, self.axis_names), {'axis_types': self.axis_types}) def __eq__(self, other): if not isinstance(other, Mesh): return False # This is a performance optimization. Comparing thousands of devices # can be expensive. if id(self) == id(other): return True return (self.axis_names == other.axis_names and self.devices.shape == other.devices.shape and self._axis_types_tuple == other._axis_types_tuple and self._internal_device_list == other._internal_device_list) def __hash__(self): if not hasattr(self, '_hash'): self._hash = hash( (self.axis_names, self._internal_device_list, self.devices.shape, self._axis_types_tuple)) return self._hash def __setattr__(self, name, value): if hasattr(self, name): if getattr(self, name) == value: # This can to happen if two threads race, for example if two threads # are trying to hash the same Mesh instance. return raise RuntimeError( f"Cannot reassign attributes ({name}) of immutable mesh objects" ) super().__setattr__(name, value) def __enter__(self): if jax_config.disallow_mesh_context_manager.value: raise RuntimeError("Mesh context manager is disabled.") new_env = thread_resources.stack[-1].with_mesh(self) thread_resources.stack.append(new_env) thread_resources.env = new_env jax_config.mesh_context_manager.set_local( tuple(t.physical_mesh for t in thread_resources.stack if not t.physical_mesh.empty)) return self def __exit__(self, exc_type, exc_value, traceback): thread_resources.stack.pop() thread_resources.env = thread_resources.stack[-1] jax_config.mesh_context_manager.set_local( tuple(t.physical_mesh for t in thread_resources.stack if not t.physical_mesh.empty)) return False @property def shape(self): return collections.OrderedDict( (name, size) for name, size in util.safe_zip(self.axis_names, self.devices.shape)) @functools.cached_property def shape_tuple(self): return tuple( (name, size) for name, size in util.safe_zip(self.axis_names, self.devices.shape)) @property def axis_sizes(self) -> tuple[int, ...]: return self.devices.shape @functools.cached_property def _name_to_type(self): return axis_names_to_types(self.axis_types) @property def size(self): return math.prod(self.shape.values()) if self.devices.ndim else 0 @property def empty(self): return self.size == 0 @functools.cached_property def is_multi_process(self): return self.devices.size != len(self.local_devices) @property def local_mesh(self): return self._local_mesh(xb.process_index()) def _local_mesh(self, process_index): return _get_local_mesh(self, process_index) @functools.cached_property def device_ids(self): assert not self.empty return np.vectorize(lambda d: d.id, otypes=[int])(self.devices) @functools.cached_property def _local_devices_set(self): return set(self.local_devices) @functools.cached_property def _flat_devices_tuple(self): return tuple(self.devices.flat) @functools.cached_property def _internal_device_list(self): return xc.DeviceList(self._flat_devices_tuple) @functools.cached_property def _flat_devices_set(self): return set(self.devices.flat) def __str__(self): mesh_str = ", ".join(f"'{k}': {v}" for k, v in self.shape.items()) return f"Mesh({mesh_str})" @functools.cached_property def _repr(self): if self.empty: return "Mesh(device_ids=[], axis_names=())" atr = f", axis_types={self.axis_types}" return f"Mesh(device_ids={self.device_ids!r}, axis_names={self.axis_names!r}{atr})" def __repr__(self): return self._repr @functools.cached_property def local_devices(self): return [d for d in self.devices.flat if d.process_index == d.client.process_index()] @functools.cached_property def abstract_mesh(self): return AbstractMesh(self.shape_tuple, axis_types=self.axis_types) @functools.cached_property def _are_all_axes_collective(self) -> bool: return all(t == AxisTypes.Collective for t in self.axis_types.keys()) @functools.cached_property def _are_all_axes_hidden(self) -> bool: return all(t == AxisTypes.Hidden for t in self.axis_types.keys()) @functools.cached_property def _any_axis_collective(self) -> bool: return any(t == AxisTypes.Collective for t in self.axis_types.keys()) @functools.cached_property def _any_axis_hidden(self) -> bool: return any(t == AxisTypes.Hidden for t in self.axis_types.keys()) EMPTY_ENV = ResourceEnv(Mesh(np.empty((), dtype=object), ())) class _ThreadResourcesLocalState(threading.local): def __init__(self): self.stack = [EMPTY_ENV] self.env = self.stack[-1] thread_resources = _ThreadResourcesLocalState() class AbstractMesh: """AbstractMesh contains only axis names and axis sizes. It does not contain concrete devices compared to `jax.sharding.Mesh`. You should use this as an input to the sharding passed to with_sharding_constraint and mesh passed to shard_map to avoid tracing and lowering cache misses when your mesh shape and axis names stay the same but the devices change. See the description of https://github.com/jax-ml/jax/pull/23022 for more details. """ def __init__(self, shape_tuple: tuple[tuple[str, int], ...], *, axis_types: MeshAxisType | None = None): self.shape_tuple = shape_tuple if self.shape_tuple: self._axis_names, self._axis_sizes = list(zip(*self.shape_tuple)) else: self._axis_names, self._axis_sizes = (), () self.axis_types = ({AxisTypes.Hidden: self._axis_names} if axis_types is None else axis_types) self._axis_types_tuple = tuple(self.axis_types.items()) if len(self._name_to_type.keys()) != len(self._axis_names): raise ValueError( "Number of axis names in axis_types should match the number of" f" axis_names in shape_tuple. Got axis_names={self._axis_names} and" f" axis_types={self.axis_types}") def __hash__(self): return hash((self.shape_tuple, self._axis_types_tuple)) def __eq__(self, other): if not isinstance(other, AbstractMesh): return False if id(self) == id(other): return True return (self.shape_tuple == other.shape_tuple and self._axis_types_tuple == other._axis_types_tuple) def __repr__(self): mesh_repr = ", ".join(f"'{n}': {v}" for n, v in self.shape_tuple) atr = f", axis_types={self.axis_types}" return f"AbstractMesh({mesh_repr}{atr})" @property def axis_names(self): return self._axis_names @property def axis_sizes(self) -> tuple[int, ...]: return self._axis_sizes @functools.cached_property def _name_to_type(self): return axis_names_to_types(self.axis_types) @functools.cached_property def size(self): return math.prod(self._axis_sizes) if self._axis_sizes else 0 @functools.cached_property def shape(self): return collections.OrderedDict(self.shape_tuple) @property def _internal_device_list(self): return None @property def empty(self): return self.size == 0 def update_axis_types(self, new_axis_types) -> AbstractMesh: # dict(self._name_to_type) will copy it. updated_name_to_type = dict(self._name_to_type) updated_name_to_type.update(axis_names_to_types(new_axis_types)) new_axis_types = axis_types_to_names(updated_name_to_type) return AbstractMesh(self.shape_tuple, axis_types=new_axis_types) @property def abstract_mesh(self): return self @functools.cached_property def _are_all_axes_collective(self) -> bool: return all(t == AxisTypes.Collective for t in self.axis_types.keys()) @functools.cached_property def _are_all_axes_hidden(self) -> bool: return all(t == AxisTypes.Hidden for t in self.axis_types.keys()) @functools.cached_property def _any_axis_collective(self) -> bool: return any(t == AxisTypes.Collective for t in self.axis_types.keys()) @functools.cached_property def _any_axis_hidden(self) -> bool: return any(t == AxisTypes.Hidden for t in self.axis_types.keys()) @property def devices(self): _raise_value_error("devices") @property def device_ids(self): _raise_value_error("device_ids") @property def is_multi_process(self): _raise_value_error("is_multi_process") @property def local_devices(self): _raise_value_error("local_devices") @property def local_mesh(self): _raise_value_error("local_mesh") def __enter__(self): _raise_value_error("__enter__") def __exit__(self, exc_type, exc_value, traceback): _raise_value_error("__exit__") @staticmethod def _extremely_unsafe_enter_tracing_context(mesh: AbstractMesh): jax_config.abstract_mesh_context_manager.set_local(mesh) return # Create this indirection because pytype fails to recognize a property if a # property raises an exception unconditionally. Remove this once that is fixed. def _raise_value_error(name): raise ValueError(f"AbstractMesh does not implement {name}") @contextlib.contextmanager def set_abstract_mesh(mesh: AbstractMesh): prev_val = jax_config.abstract_mesh_context_manager.swap_local(mesh) try: yield finally: jax_config.abstract_mesh_context_manager.set_local(prev_val) def get_abstract_mesh(): return jax_config.abstract_mesh_context_manager.value @contextlib.contextmanager def set_concrete_mesh(mesh: Mesh): prev_val = jax_config.device_context.swap_local(mesh) try: yield finally: jax_config.device_context.set_local(prev_val) def get_concrete_mesh(): return jax_config.device_context.value @contextlib.contextmanager def use_mesh(mesh: Mesh): with (set_abstract_mesh(mesh.abstract_mesh), jax_config.sharding_in_types(True), set_concrete_mesh(mesh)): yield