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Colocated Python adds `colocated_python_class`. This API wraps a user-defined class for automatic remoting of object construction/destruction and method calls: * An object will be initialized on the backend. At least for now, initialization is deferred until the first method is called; at this point, colocated Python knows what devices the objects should be accessible and thus it can construct the object(s). * When an object method is called, the method call runs as a colocated Python function call on the backend. * When the object is destroyed (either by reaching a zero reference count or through Python GC), destruction also runs as a colocated Python function call and destroys all objects from the backend. This change provides an intial API implementation. Main limitations are as follows: * The methods of a colocated Python class does not support specialization. Calling it requires at least one argument. * Colocated Python objects cannot reference or interact with each other on the controller or on the colocated Python backend. These limitations will be lifted as the object API implementation is improved. PiperOrigin-RevId: 729629265
78 lines
2.2 KiB
Python
78 lines
2.2 KiB
Python
# Copyright 2025 The JAX Authors.
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#
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# Licensed under the Apache License, Version 2.0 (the "License");
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# you may not use this file except in compliance with the License.
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# You may obtain a copy of the License at
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#
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# https://www.apache.org/licenses/LICENSE-2.0
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#
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# Unless required by applicable law or agreed to in writing, software
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# distributed under the License is distributed on an "AS IS" BASIS,
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# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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# See the License for the specific language governing permissions and
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# limitations under the License.
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"""Backend for colocated_python.obj."""
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from __future__ import annotations
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import dataclasses
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import threading
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from typing import Any, Callable
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@dataclasses.dataclass(frozen=True)
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class _ObjectState:
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is_being_initialized: bool
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exc: Exception | None = None
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obj: Any = None
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class _ObjectStore:
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"""Stores live objects."""
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def __init__(self) -> None:
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self._lock = threading.Condition()
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self._storage: dict[int, _ObjectState] = {}
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def get_or_create(self, uid: int, initializer: Callable[[], Any]) -> Any:
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"""Returns the object associated with the given uid, or creates it if it does not exist."""
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with self._lock:
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if uid in self._storage:
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while True:
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state = self._storage[uid]
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if state.is_being_initialized:
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# Another thread is initializing the object. Wait for it to finish.
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self._lock.wait()
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else:
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break
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if state.exc is not None:
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raise state.exc
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return state.obj
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self._storage[uid] = _ObjectState(is_being_initialized=True)
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try:
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obj = initializer()
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except Exception as exc:
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with self._lock:
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self._storage[uid] = _ObjectState(is_being_initialized=False, exc=exc)
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self._lock.notify_all()
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raise
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with self._lock:
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self._storage[uid] = _ObjectState(is_being_initialized=False, obj=obj)
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self._lock.notify_all()
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return obj
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def remove(self, uid: int) -> None:
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"""Removes the object associated with the given uid."""
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with self._lock:
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state = self._storage.pop(uid)
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# The object will be deleted without holding the lock.
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del state
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SINGLETON_OBJECT_STORE = _ObjectStore()
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